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Equalization
Selectively boosting or cutting bands of frequencies
to improve the performance of a sound reinforcement
system. These frequency bands will differ from system
to system based on many variables, including room acoustics,
microphone placement/design, loudspeaker location/design,
even air temperature. Approach equalization gently and
slowly! After every adjustment, listen carefully to
the resulting sound. The goal is to improve sound quality
as well as increase the gain before feedback. Selectively
boosting or cutting bands of frequencies to improve
the performance of a sound reinforcement system. Boosting
the low frequencies from 100 to 250Hz makes a vocal
bloomy or chesty. When the system is loud enough and/or
clear enough, stop equalizing! Also, stop equalizing
and examine the complete sound reinforcement system
in detail whenever the equalization causes a degradation
in the rolling off the low frequencies and accentuating
the range from 1 to 5KHz, the intelligibility and clarity
can be improved When the system is loud enough and/or
clear enough, stop equalizing! Also, stop equalizing
and examine the complete sound reinforcement system
in detail whenever the equalization causes a degradation
in the rolling off the low frequencies and accentuating
the range from 1 to 5KHz, the intelligibility and clarity
can be improved.
Part of getting the sound you want is knowing where
an instrument lies in the frequency spectrum and part
of it is just plain experimentation.
Approach equalization gently and slowly! After every
adjustment, listen carefully to the resulting sound
Here are some of the effect EQ can have in regards to
intelligibility. Boosting the low frequencies from 100
to 250Hz makes a vocal bloomy or chesty. When the system
is loud enough and/or clear enough, stop equalizing!
Also, stop equalizing and examine the complete sound
reinforcement system in detail whenever the equalization
causes a degradation in the rolling off the low frequencies
and accentuating the range from 1 to 5KHz, the intelligibility
and clarity can be improved. A cut in the 150 to 500Hz
area will make it boxy, hollow, or tube like. Dips around
500 to 1Khz produce hardness, while peaks about 1 and
3Khz produce a hard metallic nasal quality. Dips around
2 to 5KHz reduce intelligibility and make vocals woolly
and lifeless. Peaks in the 4 to 10KHz produce sibilance
and a gritty quality.
Ideally, you should record in a studio with a sound
engineer. Many people say you need to 'have an ear'
for recording and this is true to a degree but a sound
engineer has been schooled and trained to detect varying
frequencies of sound. Dips around 500 to 1Khz produce
hardness, while peaks about 1 and 3Khz produce a hard
metallic nasal quality. Dips around 2 to 5KHz reduce
intelligibility and make vocals woolly and lifeless.
Peaks in the 4 to 10KHz produce sibilance and a gritty
quality.
if you can afford it, go to a studio with an experienced
and knowledgeable sound engineer.
What is bothering you if you can’t hear the guitar
for example. Find what’s covering the. guitar. See if
you can get away with turning something down first before
you move something up. Usually in the end, you’ll be
less likely to paint yourself into a corner of always
trying to turn everything up louder than everything
else and consequently running out of headroom and making
the overall mix too loud for the audience and everything
else goes along with that. Before you turn something
up think of what you can turn down to make it sound
better."
That's pretty accurate and helps explain their usefulness
and importance. Simply put, equalizers allow you to
change the tonal balance of whatever you are controlling
Thus equalization effects the tone because it changes
the level relationship of the fundamental and harmonic
frequencies. We will get an increase in strength of
the signal (or the signal component) that has lower
frequencies (usually any component below about 500 Hz).
You may have heard it said that equalizers are nothing
more than glorified tone controls.
If someone has a deep, booming voice you may find yourself
cutting the bass and boosting the mids and highs. A
female vocalist may have a very light, "airy"
voice and may need some help (boost) in the low and
mid areas. add some low end to a female vocal, or add
some "edge" to a male vocalist with a treble
boost.
Simply put, equalizers allow you to change the tonal
balance of whatever you are controlling Thus equalization
effects the tone because it changes the level relationship
of the fundamental and harmonic frequencies
Boosting harmonics is one of the first techniques an
engineer learns to increase clarity and distinction
on instruments. This is a very valid method of equalizing.
Some of the suggested equalizer settings from equalization
frequency chart used these techniques:
| Bass |
400Hz |
"Increase to add clarity to bass lines..." |
| Guitar |
3 kHz |
"Increase to add attack..." |
| Guitar |
3kHz |
"Increase to add attack..." |
| Guitar |
5 kHz |
"Increase ‘brightness..." |
| Vocal |
5 kHz |
"Increase for vocal presence." |
| Vocal |
10 kHz |
"Increase to brighten vocals." |
If an instrument sounds "thin" or "small"
one can carefully boost fundamental frequencies to correct
this. The microphone could have been poorly placed and/or
the harmonics over-boosted with EQ. Another application
for boosting fundamental frequencies would be to do
so when an instrument was playing by itself .
Frequency ranges and effect of sound quality
| Frequency |
Effect to sound |
| 20-150 Hz |
Those sounds are more felt than really heard.
Lost of sound in this area gives sense of power.
Too much sound produces muddy sound. |
| 150-300 Hz |
The rhytm section is here. Either a fat or thin
sound can be heard by mis-EQ here. Too much here
makes sound boomy. (Bass guitar, snare, toms) |
| 300Hz-2kHz |
This is propably the most important frequency
range. Most instruments contain important harmonics
here. Too much boosting at 300 Hz can cause horn
like sound. 1kHz and 2kHz sound tinny. Too much
here sounds like telephone. |
| 2-5kHz |
This is upper vocal region. Too much here will
cause great hearing fatigue and loose speech intelligence.
Reducing 3kHz in musical instruments brings vocals
on top. |
| 5-10kHz |
This is presence range. This area has grat achievement
in overall sound. Too little sound here causes a
"far away" sound. |
| 10-15kHz |
Silibance levels can be containded here. This
area gives bright clean definition. |
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